> Ideas…
> Use your drawing tablet to draw the stupidest thing you can think of.

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What the hell is this.

This.

This isn’t anything at all.

> Indulge in your talents. Open your graphics editor.

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You open your tool of the trade, PHOTOSHOP.

There is absolutely no way this will not end well.

> Use your drawing tablet to draw the stupidest thing you can think of.

> Examine desktop.

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You figure you might as well use this thing. It’s not like you don’t use it often, which is always.

Here you see your DESKTOP. What do you want to do?

> Indulge in your talents. Open your graphics editor.

> Examine computing device.

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You waddle over to your desk and examine its contents.

Firmly seated atop a cooling stand is your COMPUTING DEVICE, or LAPTOP for short. A variety of objects are connected to or scattered around it.

A DRAWING TABLET and external HARD DRIVE are hooked up to your computer. To their right is a MOTION SENSING DEVICE, also known as a KINECT, and a NINTENDO DSiXL. To the left is your WALLET, your iPOD, a WATER BOTTLE, and two GAME PAKS.

> Examine desktop.

> Metaphorically enter the world within the Game Boy.

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There’s nothing in the cartridge slot!

Even then, you aren’t sure if that’s even possible at the moment. The ability to enter games is probably just as fake as the Dreamatorium.

Yup, most definitely fake.

> Examine computing device.

> Captchalogue the Game Boy using a sylladex that you only barely comprehend how to utilize.

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Captchalogue? Like in that one comic?

Unfortunately an abstract inventory system such as that DOES NOT EXIST in this world, among other things. You are however, able to PICK UP objects and STORE THEM if you have pockets available, via this convenient abstract inventory system in the bottom left corner of the panel.

You hold the Game Boy with your LEFT HAND.

> Metaphorically enter the world within the Game Boy.

> Apply programming knowledge to aforementioned Game Boy.

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You may not how to program, but you do know enough to say that a program written in C# would not be compatible with something like a Game Boy. Due to limitations of the time, it used a modified Z80 processor, and as such most if not all games made for it were written in ASSEMBLY, the most basic and somehow most complicated form of code, next to pure binary.

You’ve had a great interest in learning how these things worked, but it quickly became apparent you lack the patience to actually teach yourself. Nevertheless, you still find it to be an intriguing subject.

> Captchalogue the Game Boy using a sylladex that you only barely comprehend how to utilize.

> Next.

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This is extremely boring. Why does programming have to be so complicated?

> Apply programming knowledge to aforementioned Game Boy.

> Knowledge is power. Retrieve a random book from your shelf.

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Against your better judgement, you decide to skim over one of your books. In particular your GUIDE TO C#.

> Next.